翻訳と辞書
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・ In the Good Old Country Way
・ In the Good Old Days (When Times Were Bad)
・ In the Good Old Summer Time
・ In the Good Old Summertime
・ In the Grace of Your Love
・ In the Grass
・ In the Grayscale
・ In the Green Star's Glow
・ In the Grid
・ In the Grip of Official Treason
・ In the Grip of Winter
・ In the Groove
・ In the Groove (composition)
・ In The Groove (horse)
・ In the Groove (series)
In the Groove (video game)
・ In the Groove 2
・ In the Hall of the Mountain King
・ In the Halls of Awaiting
・ In the Hand of Dante
・ In the Hand of the Goddess
・ In the Hands of a Brute
・ In the Hands of God
・ In the Hands of the Gods
・ In the Hands of the Prophets
・ In the Heart
・ In the Heart of a Woman
・ In the Heart of Everyone
・ In the Heart of the Beast Puppet and Mask Theatre
・ In the Heart of the Country


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In the Groove (video game) : ウィキペディア英語版
In the Groove (video game)

''In the Groove'' (abbreviated ''ITG'') is the first game in the ''In the Groove'' franchise, published by RedOctane and developed by Roxor Games, and first released in video arcades around August 30, 2004.
==Gameplay==

(詳細はKonami's ''Dance Dance Revolution'' series. The core gameplay involves the player moving his or her feet to a set pattern, stepping in time to the general rhythm or beat of a song. Like DDR, there are 4 arrows. During normal gameplay, arrows scroll upwards from the bottom of the screen and pass over flashing stationary arrows (referred to as the "guide arrows" or "receptors"). When the scrolling arrows overlap the stationary ones, the player must step on the corresponding arrows on the dance platform. Longer arrows referred to as "holds" must be held down for their entire length for them to count. Successfully hitting the arrows in time with the music fills the life bar, while failure to do so drains it. If the life bar is fully depleted during gameplay, the player fails the song (unless ''the fail at end of song'' setting is on), usually resulting in a game over. Otherwise, the player is taken to the Results Screen, which rates the player's performance with a letter grade and a percentage score, among other statistics. The player may then be given a chance to play again, depending on the settings of the particular machine (the limit is usually 3-5 songs per game).
Stepcharts on ''In the Groove'' can sometimes contain 3 or 4 arrow combinations (supposed to be hit with hands but usually hit by placing one or two feet between two arrows making them hit both). Stepcharts can also contain Mines. If a player is on an arrow when a mine passes through the step zone for that arrow, it will explode and health will be lost.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
ウィキペディアで「In the Groove (video game)」の詳細全文を読む



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